Thursday 28 August 2008

Mules Gold teaser poster

Finally it’s here! After all the work done during the weekends and evenings it feels great to finally submit our first finished image. After working within the confines that games often place on you it’s been good to work on an image with no restrictions. It’s been a real joint effort; character work by me, lighting and texturing by Lee with us both pitching in on modeling the environment. Please check the sidebar for links to our respective websites.
Neil & Lee.

Wire Frame and AO Pass

Almost there now. After starting six months ago we’re finally on the home stretch. All the modeling is completed so we felt it worth posting this up before all the lighting and texturing is finished. Our intention for this image was always to try and minimize the amount of Photoshop trickery needed at the end. As a result we modeled everything that is visible in the scene; this would then help when we came to using the environment in an animated scene. Both of the characters were remodeled from earlier versions to give them more detail in the clothing.
Lee & Neil.