This is a test piece to see how my characters will sit together with a basic environment I created. Lee then rendered it as an AO pass which saved on getting bogged down in texturing but also tested the integrity of my meshes and also was a great barometer for the level of detail I need to put in. Our next aim is to work on a fully textured and lit rendered piece from inside a saloon. Neil.
Wishing Well Studios was created by Lee Sullivan and Neil Parkinson. Having worked together at Electronic Arts for several years they have created this blog to showcase some of their joint projects both past, present and future.
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